Fallout: New Vegas Review - Sword of Izanami

Zephyros15

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To start off, I may be biased due to the amount of time I spent playing it before I got the DLC. After recently acquiring and playing through said DLC, it has only increased my love for the game. With that said, I will point out the flaws I can think of as well.

Fallout: New Vegas is the 4th entry in the Fallout series following Fallout 3. Made on the same engine, these games are often compared a lot. However, given I haven't played much of FO3, I will not be comparing them, and instead reviewing New Vegas as its own entity.

The game starts out with you, the player, having been ambushed by a group of men, one of which stands out more than the others. This group is known as "The Great Khans", a group from the original Fallout game with an expanded lore in the Mojave Wasteland. The man who stands out among the group of hardened thugs is Benny, owner of the Tops Casino in New Vegas. Initially you start out in the small town of Goodsprings, with a simple tutorial quest and a few other things to do. From there you head South to Primm, then West to a town called Novac. From there you head North to the main hub, New Vegas itself. After you conclude a bit of business there, the game splits into 4 branching paths with different endings depending on which faction you side with: Mr. House, the defacto ruler of New Vegas. The New California Republic, a government formed from out west, in the remains of California. Caesar's Legion, led by none other than Caesar himself, and fashioned after the Roman Empire, based out of Arizona to the east. And finally, Yes Man, the "Independent New Vegas" ending.

There are other factions outside of those listed: The Kings, Followers of the Apocalypse, Brotherhood of Steel, and the Great Khans to name some of them. Your standing with each faction in the game is determined by your Reputation with them, with you gaining positive reputation for helping a faction, and negative reputation for killing members of them. The game also features a Karma System, with Evil acts counting as Negative (Evil) Karma, and Good acts counting as Positive (Good) Karma. The game also has something that you can't find in most Open World games now: A very limited number of "Immortal" characters. The "Essential" tag is reserved mostly for the children you can occasionally find.

New Vegas comes with a large variety of things for you to do. From Gambling in the various Casinos around New Vegas itself, to going out and doing quests for the various inhabitants. With this, there are also many skills and even more perks to choose from to let you play the game how you want. Want to play as a brawler? Go ahead! Want to be a tank and eat damage while shredding enemies with an automatic weapon? Got ya covered! Want to be stealthy and silently eliminate people? Feel free! There are also a large amount of weapons and armors to assist in this, (with all DLC installed) there are a total of 78 different guns, 48 explosives, 56 energy weapons, 79 melee weapons, and 41 unarmed weapons. To compliment this there are over 100 different clothing options for you to choose from.

Overall, the base game by itself with no DLC would earn a 10/10. It's fun open world RPG that doesn't force you to follow the main story or even into a specific way to finish it. The characters are rich and interesting, each is unique (at least the named ones). There are even a large variety of enemies, wildlife, humanoid, and mechanical alike. From the terrifying Cazador or Deathclaw to the unimpressive Powder Gangers, there are many foes for you to overcome.

I would give each DLC the following:

  1. Honest Hearts: 6/10. Interesting story and setting, but ultimately boring.
     
     
  2. Gun Runner's Arsenal: 8/10. Adds a load of weapons and not much else.
     
     
  3. Courier's Stash: 5/10. Gives you a lot of stuff upon starting the game, up to player preference.
     
     
  4. Dead Money: 9/10. Lore rich and intriguing, with an interesting premise and a creepy atmosphere, a fun one to play.
     
     
  5. Old World Blues: 9/10. Another lore rich DLC, this one takes place in a more Sci-Fi setting. Fun to explore and complete.
     
     
  6. Lonesome Road: 10/10. A very rich and eerie environment, on top of some extra lore regarding your own character and ties nicely into the other DLCs. Also comes with a big choice at the end that can affect the rest of the game.
     
     

 
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